From 7f61de8f57d9f01e532dc37a5ef81153ba40fc24 Mon Sep 17 00:00:00 2001 From: CasperW Date: Thu, 25 Feb 2010 14:14:53 +0100 Subject: Allow particles and texture anims to be persisted to XML. This behaviour is expected. --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 11682d9..0d19589 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -518,14 +518,12 @@ namespace OpenSim.Region.Framework.Scenes set { m_scriptAccessPin = (int)value; } } - [XmlIgnore] public Byte[] TextureAnimation { get { return m_TextureAnimation; } set { m_TextureAnimation = value; } } - [XmlIgnore] public Byte[] ParticleSystem { get { return m_particleSystem; } -- cgit v1.1