From 6d44ee90991e1594d2072a5016d1b3b767220140 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 7 Jan 2017 20:30:51 +0000 Subject: Change improperly named isNPC to be IsNPC as a property should be uppercase --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 99be06b..b8ac089 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -2723,7 +2723,7 @@ namespace OpenSim.Region.Framework.Scenes detobj.posVector = av.AbsolutePosition; detobj.rotQuat = av.Rotation; detobj.velVector = av.Velocity; - detobj.colliderType = av.isNPC ? 0x20 : 0x1; // OpenSim\Region\ScriptEngine\Shared\Helpers.cs + detobj.colliderType = av.IsNPC ? 0x20 : 0x1; // OpenSim\Region\ScriptEngine\Shared\Helpers.cs if(av.IsSatOnObject) detobj.colliderType |= 0x4; //passive else if(detobj.velVector != Vector3.Zero) -- cgit v1.1