From c3b5a6c2abaa5f508344f75d338fc7ff1be08538 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 27 Jul 2014 08:18:27 +0100 Subject: change how sounds work. May be bad.. needs testing --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 9527fa5..ba97c47 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -908,14 +908,14 @@ namespace OpenSim.Region.Framework.Scenes } } } - + // PlaySoundMasterPrim no longer in use to remove private SceneObjectPart m_PlaySoundMasterPrim = null; public SceneObjectPart PlaySoundMasterPrim { get { return m_PlaySoundMasterPrim; } set { m_PlaySoundMasterPrim = value; } } - + // PlaySoundSlavePrims no longer in use to remove private List m_PlaySoundSlavePrims = new List(); public List PlaySoundSlavePrims { @@ -923,6 +923,7 @@ namespace OpenSim.Region.Framework.Scenes set { m_PlaySoundSlavePrims = value; } } + // LoopSoundMasterPrim no longer in use to remove private SceneObjectPart m_LoopSoundMasterPrim = null; public SceneObjectPart LoopSoundMasterPrim { @@ -930,6 +931,7 @@ namespace OpenSim.Region.Framework.Scenes set { m_LoopSoundMasterPrim = value; } } + // m_LoopSoundSlavePrims no longer in use to remove private List m_LoopSoundSlavePrims = new List(); public List LoopSoundSlavePrims { -- cgit v1.1