From b5518dc90631014a4aa3dbb6c27fd5d4c9f612c9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 10 Jun 2011 20:40:14 +0100 Subject: minor: Add some commented out destructor logging messages for potential future use. At the moment, client and scene objects are being garbage collected as expected, at least in simple scenarios. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 9b9374b..79660a3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -469,6 +469,11 @@ namespace OpenSim.Region.Framework.Scenes #endregion +// ~SceneObjectGroup() +// { +// m_log.DebugFormat("[SCENE OBJECT GROUP]: Destructor called for {0}, local id {1}", Name, LocalId); +// } + #region Constructors /// -- cgit v1.1