From aa695e92f7d3b56e6e3371be021d9e6acf91077c Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 27 Nov 2009 08:58:26 +0000 Subject: Reset update flag when a SOG is deleted. This fixes llDie(); --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f36ff1d..26a843e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1199,6 +1199,7 @@ namespace OpenSim.Region.Framework.Scenes if (!silent) { + part.UpdateFlag = 0; if (part == m_rootPart) avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId); } -- cgit v1.1