From 0ef29da9b2844e567928fe6fe5e13da3ee1a37ad Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 19 Jul 2011 05:20:04 +0100
Subject: refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition()
for consistency
---
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 0eaed91..26b35a3 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2840,10 +2840,10 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- ///
+ /// Update just the root prim position in a linkset
///
///
- private void UpdateRootPosition(Vector3 pos)
+ public void UpdateRootPosition(Vector3 pos)
{
// m_log.DebugFormat(
// "[SCENE OBJECT GROUP]: Updating root position of {0} {1} to {2}", Name, LocalId, pos);
--
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