From 81aeecc90723658187668baa49bd168b7b333afb Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 24 Oct 2012 04:10:22 +0100 Subject: Allow "show object", "show part", "dump object" and "delete object" to accept a local ID as well as a UUID. This means that the sub-commands are now id rather than uuid, e.g. show object id --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 209a770..a4383fd 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -983,6 +983,30 @@ namespace OpenSim.Region.Framework.Scenes } /// + /// Get a group in the scene + /// + /// + /// This will only return a group if the local ID matches the root part, not other parts. + /// + /// Local id of the root part of the group + /// null if no such group was found + protected internal SceneObjectGroup GetSceneObjectGroup(uint localID) + { + lock (SceneObjectGroupsByLocalPartID) + { + if (SceneObjectGroupsByLocalPartID.ContainsKey(localID)) + { + SceneObjectGroup so = SceneObjectGroupsByLocalPartID[localID]; + + if (so.LocalId == localID) + return so; + } + } + + return null; + } + + /// /// Get a group by name from the scene (will return the first /// found, if there are more than one prim with the same name) /// -- cgit v1.1