From 6fc74b36d1d0f7dcd6f013893c3189a3f989431c Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 18 Jul 2011 04:54:21 +0100 Subject: Make various tweaks to undo code in an effort to get things working better. Undo rotation and position appear to be working. Resizing a single prim appears to be working, though the undo has to be done twice. Resizing a group of prims still does not work properly - possibly because in the UndoState we don't store a knowledge of when we're resizing a whole group rather than individual prims. This needs to be addressed. --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index bdb7f95..0a0bde8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -564,6 +564,7 @@ namespace OpenSim.Region.Framework.Scenes part.Undo(); } } + protected internal void HandleRedo(IClientAPI remoteClient, UUID primId) { if (primId != UUID.Zero) -- cgit v1.1