From 4b9ef4f39c420b99568b853b627ad83d253ac2c9 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 19 Jul 2011 03:44:49 +0100
Subject: Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this
is what it actually does and is more consistent with other method names.
---
OpenSim/Region/Framework/Scenes/SceneGraph.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 26857c2..d5e0bbb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1297,12 +1297,12 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- ///
+ /// Update the rotation of a whole group.
///
///
///
///
- protected internal void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient)
+ protected internal void UpdatePrimGroupRotation(uint localID, Quaternion rot, IClientAPI remoteClient)
{
SceneObjectGroup group = GetGroupByPrim(localID);
if (group != null)
@@ -1321,7 +1321,7 @@ namespace OpenSim.Region.Framework.Scenes
///
///
///
- protected internal void UpdatePrimRotation(uint localID, Vector3 pos, Quaternion rot, IClientAPI remoteClient)
+ protected internal void UpdatePrimGroupRotation(uint localID, Vector3 pos, Quaternion rot, IClientAPI remoteClient)
{
SceneObjectGroup group = GetGroupByPrim(localID);
if (group != null)
--
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