From 94dc7d07ebc22ce0e0d9b77e91538ddc90799bee Mon Sep 17 00:00:00 2001
From: Dan Lake
Date: Thu, 3 Nov 2011 17:06:08 -0700
Subject: Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls
to the 3 iteration functions so more of them are using the correct iteration
for the action they are performing. The 3 iterators that seem to fit all
actions within OpenSim at this time are:
ForEachAvatar: Perform an action on all avatars (root presences)
ForEachClient: Perform an action on all clients (root or child clients)
ForEachRootClient: Perform an action on all clients that have an avatar
There are still a dozen places or so calling the old
ForEachScenePresence that will take a little more refactoring to
eliminate.
---
OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 82ded28..a137bca 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1190,7 +1190,7 @@ namespace OpenSim.Region.Framework.Scenes
/// This is just a shortcut function since frequently actions only appy to root SPs
///
///
- public void ForEachRootScenePresence(Action action)
+ public void ForEachAvatar(Action action)
{
ForEachScenePresence(delegate(ScenePresence sp)
{
--
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