From c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 6 Nov 2011 20:38:07 +0000 Subject: Convert SendKillObject to take a list of uint rather than sending one packet per prim. More to come as we change to make use of this. --- OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 7cffa70..eccce89 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs @@ -44,8 +44,6 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; namespace OpenSim.Region.Framework.Scenes { - public delegate void KiPrimitiveDelegate(uint localID); - public delegate void RemoveKnownRegionsFromAvatarList(UUID avatarID, List regionlst); /// @@ -113,8 +111,6 @@ namespace OpenSim.Region.Framework.Scenes // private LogOffUser handlerLogOffUser = null; // private GetLandData handlerGetLandData = null; // OnGetLandData - public KiPrimitiveDelegate KiPrimitive; - public SceneCommunicationService() { } -- cgit v1.1