From e80e04c5fd3892cf3c988baaa00aa8ccfa330256 Mon Sep 17 00:00:00 2001 From: Thomas Grimshaw Date: Wed, 7 Apr 2010 22:59:13 +0200 Subject: Increase the amount of time we wait for a teleport to complete. This allows teleportation to a remote region without a local connection to the asset server without timing out. --- OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 5f84252..04626d3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs @@ -1032,7 +1032,7 @@ namespace OpenSim.Region.Framework.Scenes public bool WaitForCallback(UUID id) { - int count = 200; + int count = 400; while (m_agentsInTransit.Contains(id) && count-- > 0) { //m_log.Debug(" >>> Waiting... " + count); -- cgit v1.1