From 0b1726b524934c2020aaf2b1f130219fb87003fd Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Mon, 26 Oct 2009 16:48:43 -0700 Subject: Removing the ClientManager reference from IScene and hiding it entirely inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on --- OpenSim/Region/Framework/Scenes/SceneBase.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneBase.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index cf5c3c8..82731d1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs @@ -102,12 +102,7 @@ namespace OpenSim.Region.Framework.Scenes private readonly Mutex _primAllocateMutex = new Mutex(false); - private readonly ClientManager m_clientManager = new ClientManager(); - - public ClientManager ClientManager - { - get { return m_clientManager; } - } + protected readonly ClientManager m_clientManager = new ClientManager(); public float TimeDilation { -- cgit v1.1