From 91a9f30b1613fba8c3ff31de5b9390b0e636ad65 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 20 May 2011 23:34:34 +0100
Subject: implement Scene.GetSceneObjectGroup(UUID fullID) using existing index
---
OpenSim/Region/Framework/Scenes/Scene.cs | 10 ++++++++++
1 file changed, 10 insertions(+)
(limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0722cee..f718331 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4279,6 +4279,16 @@ namespace OpenSim.Region.Framework.Scenes
// }
///
+ /// Get a group via its UUID
+ ///
+ ///
+ ///
+ public SceneObjectGroup GetSceneObjectGroup(UUID fullID)
+ {
+ return m_sceneGraph.GetSceneObjectGroup(fullID);
+ }
+
+ ///
/// Get a named prim contained in this scene (will return the first
/// found, if there are more than one prim with the same name)
///
--
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