From 7eca929686bd2db1cb42f5c9740fd1d186cdc8b1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 1 Sep 2011 02:09:41 +0100 Subject: Eliminate pointless checks of SOG.RootPart != null It's never possible for SOG to have no RootPart, except in the first few picosends of the big bang when it's pulled from region persistence or deserialized --- OpenSim/Region/Framework/Scenes/Scene.cs | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7f5aea7..9794a34 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1743,14 +1743,6 @@ namespace OpenSim.Region.Framework.Scenes foreach (SceneObjectGroup group in PrimsFromDB) { EventManager.TriggerOnSceneObjectLoaded(group); - - if (group.RootPart == null) - { - m_log.ErrorFormat( - "[SCENE]: Found a SceneObjectGroup with m_rootPart == null and {0} children", - group.Parts == null ? 0 : group.PrimCount); - } - AddRestoredSceneObject(group, true, true); SceneObjectPart rootPart = group.GetChildPart(group.UUID); rootPart.Flags &= ~PrimFlags.Scripted; @@ -4215,7 +4207,7 @@ namespace OpenSim.Region.Framework.Scenes // their scripts will actually run. // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 SceneObjectPart parent = part.ParentGroup.RootPart; - if (parent != null && part.ParentGroup.IsAttachment) + if (part.ParentGroup.IsAttachment) return ScriptDanger(parent, parent.GetWorldPosition()); else return ScriptDanger(part, part.GetWorldPosition()); @@ -5015,7 +5007,9 @@ namespace OpenSim.Region.Framework.Scenes if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0) { delete = true; - } else { + } + else + { ILandObject parcel = LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y); if (parcel == null || parcel.LandData.Name == "NO LAND") -- cgit v1.1