From da170cde4684ea0f8ed90ea4ed0b30172ad9981d Mon Sep 17 00:00:00 2001 From: diva Date: Fri, 22 May 2009 04:23:59 +0000 Subject: Cleaning up a few HG things. HG Posts may now work in grids, but if the home grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection. --- OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Hypergrid') diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 1750bbf..720a09b 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs @@ -46,12 +46,6 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid #region Fields private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - // This maps between asset server URLs and asset server clients - private Dictionary m_assetServers = new Dictionary(); - - // This maps between asset UUIDs and asset servers - private Dictionary m_assetMap = new Dictionary(); - // This maps between inventory server urls and inventory server clients private Dictionary m_inventoryServers = new Dictionary(); @@ -103,11 +97,6 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid return false; } - private bool IsInAssetMap(UUID uuid) - { - return m_assetMap.ContainsKey(uuid); - } - private AssetBase FetchAsset(string url, UUID assetID, bool isTexture) { AssetBase asset = m_scene.AssetService.Get(url + "/" + assetID.ToString()); -- cgit v1.1