From 032e3b49eb4f669ffb74a0209aefafcc86f4f6c7 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 8 May 2009 15:47:59 +0000 Subject: * refactor: Break out original xml object serialization into a separate class * No functional change --- OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Hypergrid') diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 1186bee..3399504 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs @@ -34,6 +34,7 @@ using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Clients; +using OpenSim.Region.Framework.Scenes.Serialization; //using HyperGrid.Framework; //using OpenSim.Region.Communications.Hypergrid; @@ -254,13 +255,12 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid if ((asset != null) && ((AssetType)asset.Type == AssetType.Object)) { string ass_str = Utils.BytesToString(asset.Data); - SceneObjectGroup sog = new SceneObjectGroup(ass_str, true); + SceneObjectGroup sog = SceneObjectSerializer.DeserializeOriginalXmlFormat(ass_str); SniffTextureUUIDs(uuids, sog); // We need to sniff further... SniffTaskInventoryUUIDs(uuids, sog); - } return uuids; -- cgit v1.1