From fed089971e594ec9a62f9619777c970733b70861 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Mon, 31 Aug 2009 20:36:06 -0400 Subject: * Previously south and west border were required to be -1 for border crossings diagonally to work.. but.. seems they're working now without it.. and maybe it will help attachments. --- OpenSim/Region/Framework/Scenes/Border.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Border.cs') diff --git a/OpenSim/Region/Framework/Scenes/Border.cs b/OpenSim/Region/Framework/Scenes/Border.cs index 8f02a9c..9a08afe 100644 --- a/OpenSim/Region/Framework/Scenes/Border.cs +++ b/OpenSim/Region/Framework/Scenes/Border.cs @@ -103,7 +103,7 @@ namespace OpenSim.Region.Framework.Scenes case Cardinals.SE: // x+1, y-1 break; case Cardinals.S: // x+0, y-1 - if (position.X >= BorderLine.X && position.X <= BorderLine.Y && position.Y-1 < BorderLine.Z) + if (position.X >= BorderLine.X && position.X <= BorderLine.Y && position.Y < BorderLine.Z) { return true; } @@ -111,7 +111,7 @@ namespace OpenSim.Region.Framework.Scenes case Cardinals.SW: // x-1, y-1 break; case Cardinals.W: // x-1, y+0 - if (position.Y >= BorderLine.X && position.Y <= BorderLine.Y && position.X-1 < BorderLine.Z) + if (position.Y >= BorderLine.X && position.Y <= BorderLine.Y && position.X < BorderLine.Z) { return true; } -- cgit v1.1