From 9d63f90467dbc60622a49f564a56fdd20de90f51 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 26 Nov 2009 17:03:09 +0000 Subject: Remove the old (Remoting) region crossing code. Fix the new code to pass script state and assembly again properly. Reintroduce respecting tht TrustBinaries flag. Changes the interregion protocol! No version bump because it was broken anyway, so with a version mismatch it will simply stay broken, but not crash. Region corssing still doesn't work because there is still monkey business with both rezzed prims being pushed across a border and attached prims when walking across a border. Teleport is untested by may work. --- OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | 5 ----- 1 file changed, 5 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs') diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 5b571c7..9a7863b 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs @@ -131,11 +131,6 @@ namespace OpenSim.Region.Framework.Scenes if (left > 0) { x = m_inventoryDeletes.Dequeue(); - if (!x.objectGroup.CanBeDeleted()) - { - m_inventoryDeletes.Enqueue(x); - return true; - } m_log.DebugFormat( "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left); -- cgit v1.1