From e6c71d6df6ef0f2836323c8ae2e59da2d1104f74 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Wed, 30 Dec 2009 15:55:49 -0500 Subject: * Fixes Sitting on the ground. --- OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs') diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index 8b1d705..fd526eb 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs @@ -146,7 +146,10 @@ namespace OpenSim.Region.Framework.Scenes.Animation const float PREJUMP_DELAY = 0.25f; #region Inputs - + if (m_scenePresence.SitGround) + { + return "SIT_GROUND_CONSTRAINED"; + } AgentManager.ControlFlags controlFlags = (AgentManager.ControlFlags)m_scenePresence.AgentControlFlags; PhysicsActor actor = m_scenePresence.PhysicsActor; -- cgit v1.1