From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001 From: onefang Date: Sun, 19 May 2019 21:24:15 +1000 Subject: Dump OpenSim 0.9.0.1 into it's own branch. --- .../Region/Framework/Scenes/Animation/AnimationSet.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs') diff --git a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs index eb1a970..4d350dd 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs @@ -48,16 +48,16 @@ namespace OpenSim.Region.Framework.Scenes.Animation private OpenSim.Framework.Animation m_defaultAnimation = new OpenSim.Framework.Animation(); private List m_animations = new List(); - public OpenSim.Framework.Animation DefaultAnimation + public OpenSim.Framework.Animation DefaultAnimation { - get { return m_defaultAnimation; } + get { return m_defaultAnimation; } } - - public OpenSim.Framework.Animation ImplicitDefaultAnimation + + public OpenSim.Framework.Animation ImplicitDefaultAnimation { - get { return m_implicitDefaultAnimation; } + get { return m_implicitDefaultAnimation; } } - + public AnimationSet() { ResetDefaultAnimation(); @@ -101,7 +101,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation /// /// /// - /// If true, then the default animation can be entirely removed. + /// If true, then the default animation can be entirely removed. /// If false, then removing the default animation will reset it to the simulator default (currently STAND). /// public bool Remove(UUID animID, bool allowNoDefault) @@ -215,9 +215,9 @@ namespace OpenSim.Region.Framework.Scenes.Animation foreach (OpenSim.Framework.Animation anim in m_animations) theArray[i++] = anim; } - catch + catch { - /* S%^t happens. Ignore. */ + /* S%^t happens. Ignore. */ } return theArray; } -- cgit v1.1