From e62b3dba8a1b8c816d6b09dc1f14b915f1560afe Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 14 Dec 2010 00:11:41 +0000
Subject: reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is
being used by a 3rd party region module and contains non-obvious attachment
specific code
There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
---
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 15 +++++++++------
1 file changed, 9 insertions(+), 6 deletions(-)
(limited to 'OpenSim/Region/Framework/Interfaces')
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index b3576c5..6cc64c6 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -113,15 +113,18 @@ namespace OpenSim.Region.Framework.Interfaces
///
/// Update the user inventory to show a detach.
///
- ///
- /// A
- ///
- ///
- /// A
- ///
+ /// /param>
+ ///
void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
///
+ /// Update the position of an attachment.
+ ///
+ ///
+ ///
+ void UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos);
+
+ ///
/// Update the user inventory with a changed attachment
///
///
--
cgit v1.1