From e19c830a6cc3e9bf20bcd5208563628923689184 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Tue, 27 May 2014 10:13:24 -0700 Subject: Fixes a bug where map search results pertaining to varregions would only send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now. --- OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index 65c57a6..9c781e1 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs @@ -24,6 +24,9 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ +using System.Collections.Generic; +using OpenSim.Framework; +using OpenSim.Services.Interfaces; namespace OpenSim.Region.Framework.Interfaces { @@ -33,5 +36,7 @@ namespace OpenSim.Region.Framework.Interfaces /// Generate a map tile for the scene. a terrain texture for this scene /// void GenerateMaptile(); + List Map2BlockFromGridRegion(GridRegion r, uint flag); + MapBlockData MapBlockFromGridRegion(GridRegion r, uint flag); } } -- cgit v1.1