From c4b2d24f337eeaf8c7d8e643c3491d491d584cde Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 22 Mar 2012 22:17:07 +0000
Subject: Add llGiveInventory() test from object to object where both objects
are owned by the same user.
---
OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | 11 ++++++++++-
1 file changed, 10 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Interfaces')
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 15060fd..1334905 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -155,6 +155,15 @@ namespace OpenSim.Region.Framework.Interfaces
TaskInventoryItem GetInventoryItem(UUID itemId);
///
+ /// Get all inventory items.
+ ///
+ ///
+ ///
+ /// If there are no inventory items then an empty list is returned.
+ ///
+ List GetInventoryItems();
+
+ ///
/// Get inventory items by name.
///
///
@@ -162,7 +171,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// A list of inventory items with that name.
/// If no inventory item has that name then an empty list is returned.
///
- IList GetInventoryItems(string name);
+ List GetInventoryItems(string name);
///
/// Get the scene object referenced by an inventory item.
--
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