From 9c84a8162f700fc2eb35018389c12fcfedc02587 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 9 Feb 2012 01:17:59 +0000 Subject: If NPCModule.CreateNPC() fails to create the required ScenePresence (which should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead. --- OpenSim/Region/Framework/Interfaces/INPCModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 2731291..dc3ff89 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs @@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces /// /// /// The avatar appearance to use for the new NPC. - /// The UUID of the ScenePresence created. + /// The UUID of the ScenePresence created. UUID.Zero if there was a failure. UUID CreateNPC( string firstname, string lastname, -- cgit v1.1