From 5f5c65e4bae1f2a84d6972697d0413137f6b1da1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 13 Aug 2010 20:34:46 +0100 Subject: refactor: move more map tile generation code from scene to IWorldMapModule --- OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index ac6afed..d6e31f4 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs @@ -29,6 +29,9 @@ namespace OpenSim.Region.Framework.Interfaces { public interface IWorldMapModule { - void RegenerateMaptile(byte[] data); + /// + /// Generate a map tile for the scene. a terrain texture for this scene + /// + void GenerateMaptile(); } } -- cgit v1.1