From 217ffee8cb50e0a7ddfc0d4c4e4bb6a68de909d8 Mon Sep 17 00:00:00 2001 From: diva Date: Sat, 14 Feb 2009 16:37:55 +0000 Subject: Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy. --- .../Framework/Interfaces/IInterregionComms.cs | 23 +++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs index d3f44bb..0b62df2 100644 --- a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs +++ b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs @@ -32,8 +32,11 @@ namespace OpenSim.Region.Framework.Interfaces { public delegate bool ChildAgentUpdateReceived(AgentData data); - public interface IInterregionCommsOut + public interface IInterregionCommsOut { + + #region Agents + bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit); /// @@ -70,8 +73,26 @@ namespace OpenSim.Region.Framework.Interfaces /// bool SendCloseAgent(ulong regionHandle, UUID id); + #endregion Agents + + #region Objects + + /// + /// Create an object in the destination region. This message is used primarily for prim crossing. + /// + /// + /// + /// + /// bool SendCreateObject(ulong regionHandle, ISceneObject sog, bool isLocalCall); + #endregion Objects + + #region Regions + + bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion); + + #endregion Regions } // This may not be needed, but having it here for now. -- cgit v1.1