From 2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7 Mon Sep 17 00:00:00 2001 From: dr scofield (aka dirk husemann) Date: Fri, 2 Oct 2009 11:10:52 +0200 Subject: - cleaning up LandData/ILandObject capitalization issues - adding LandDataSerializer to OAR mechanics --- OpenSim/Region/Framework/Interfaces/ILandObject.cs | 72 +++++++++++----------- 1 file changed, 36 insertions(+), 36 deletions(-) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs index a4e90d2..c2b1292 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs @@ -37,49 +37,49 @@ namespace OpenSim.Region.Framework.Interfaces public interface ILandObject { - int getParcelMaxPrimCount(ILandObject thisObject); - int getSimulatorMaxPrimCount(ILandObject thisObject); + int GetParcelMaxPrimCount(ILandObject thisObject); + int GetSimulatorMaxPrimCount(ILandObject thisObject); - LandData landData { get; set; } - bool[,] landBitmap { get; set; } - UUID regionUUID { get; } - bool containsPoint(int x, int y); + LandData LandData { get; set; } + bool[,] LandBitmap { get; set; } + UUID RegionUUID { get; } + bool ContainsPoint(int x, int y); ILandObject Copy(); - void sendLandUpdateToAvatarsOverMe(); + void SendLandUpdateToAvatarsOverMe(); - void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); - void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client); - bool isEitherBannedOrRestricted(UUID avatar); - bool isBannedFromLand(UUID avatar); - bool isRestrictedFromLand(UUID avatar); - void sendLandUpdateToClient(IClientAPI remote_client); - List createAccessListArrayByFlag(AccessList flag); - void sendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); - void updateAccessList(uint flags, List entries, IClientAPI remote_client); - void updateLandBitmapByteArray(); - void setLandBitmapFromByteArray(); - bool[,] getLandBitmap(); - void forceUpdateLandInfo(); - void setLandBitmap(bool[,] bitmap); + void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); + void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); + bool IsEitherBannedOrRestricted(UUID avatar); + bool IsBannedFromLand(UUID avatar); + bool IsRestrictedFromLand(UUID avatar); + void SendLandUpdateToClient(IClientAPI remote_client); + List CreateAccessListArrayByFlag(AccessList flag); + void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); + void UpdateAccessList(uint flags, List entries, IClientAPI remote_client); + void UpdateLandBitmapByteArray(); + void SetLandBitmapFromByteArray(); + bool[,] GetLandBitmap(); + void ForceUpdateLandInfo(); + void SetLandBitmap(bool[,] bitmap); - bool[,] basicFullRegionLandBitmap(); - bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); - bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); - bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); - void sendForceObjectSelect(int local_id, int request_type, List returnIDs, IClientAPI remote_client); - void sendLandObjectOwners(IClientAPI remote_client); - void returnObject(SceneObjectGroup obj); - void returnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); - void resetLandPrimCounts(); - void addPrimToCount(SceneObjectGroup obj); - void removePrimFromCount(SceneObjectGroup obj); - void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); + bool[,] BasicFullRegionLandBitmap(); + bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); + bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); + bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); + void SendForceObjectSelect(int local_id, int request_type, List returnIDs, IClientAPI remote_client); + void SendLandObjectOwners(IClientAPI remote_client); + void ReturnObject(SceneObjectGroup obj); + void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); + void ResetLandPrimCounts(); + void AddPrimToCount(SceneObjectGroup obj); + void RemovePrimFromCount(SceneObjectGroup obj); + void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); - void deedToGroup(UUID groupID); + void DeedToGroup(UUID groupID); - void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); - void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); + void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); + void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); /// /// Set the media url for this land parcel -- cgit v1.1