From 0ab8dd61d787e2ed04cf0fd473be8ea6a97ec8d0 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 4 Feb 2010 12:21:14 +0000 Subject: Finally cutting the gordian knot. Friends needs to be both a module and a service, and never the twain shall meet. This finally opens up the path to a working friends implementation --- OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | 9 --------- 1 file changed, 9 deletions(-) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs index cab6374..239a2ba 100644 --- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs @@ -31,14 +31,6 @@ using System.Collections.Generic; namespace OpenSim.Region.Framework.Interfaces { - public struct FriendInfo - { - public UUID PrincipalID; - public string Friend; - int MyRights; - int TheirRights; - } - public interface IFriendsModule { /// @@ -55,6 +47,5 @@ namespace OpenSim.Region.Framework.Interfaces /// void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); uint GetFriendPerms(UUID PrincipalID, UUID FriendID); - FriendInfo[] GetFriends(UUID PrincipalID); } } -- cgit v1.1