From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Thu, 3 Nov 2016 21:44:39 +1000 Subject: Initial update to OpenSim 0.8.2.1 source code. --- OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/ITerrainModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 5947afb..28f797a 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs @@ -24,9 +24,10 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ +using System.IO; +using OpenSim.Framework; -using System.IO; using OpenMetaverse; namespace OpenSim.Region.Framework.Interfaces @@ -44,6 +45,12 @@ namespace OpenSim.Region.Framework.Interfaces void TaintTerrain(); /// + /// When a client initially connects, all the terrain must be pushed to the viewer. + /// This call causes all the terrain patches to be sent to the client. + /// + void PushTerrain(IClientAPI pClient); + + /// /// Load a terrain from a stream. /// /// @@ -51,6 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces /// /// void LoadFromStream(string filename, Stream stream); + void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream); void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); /// /// Save a terrain to a stream. -- cgit v1.1