From 109b51758398d24a96a16900e8feb24361aee29d Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Sat, 11 Sep 2010 20:43:06 -0700 Subject: Fixed the naming mess around data connectors for simulation data --- .../Framework/Interfaces/ISimulationDataStore.cs | 111 +++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs (limited to 'OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs') diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs new file mode 100644 index 0000000..0a4d531 --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs @@ -0,0 +1,111 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Region.Framework.Interfaces +{ + public interface ISimulationDataStore + { + /// + /// Initialises the data storage engine + /// + /// The file to save the database to (may not be applicable). Alternatively, + /// a connection string for the database + void Initialise(string filename); + + /// + /// Dispose the database + /// + void Dispose(); + + /// + /// Stores all object's details apart from inventory + /// + /// + /// + void StoreObject(SceneObjectGroup obj, UUID regionUUID); + + /// + /// Entirely removes the object, including inventory + /// + /// + /// + /// + void RemoveObject(UUID uuid, UUID regionUUID); + + /// + /// Store a prim's inventory + /// + /// + void StorePrimInventory(UUID primID, ICollection items); + + /// + /// Load persisted objects from region storage. + /// + /// the Region UUID + /// List of loaded groups + List LoadObjects(UUID regionUUID); + + /// + /// Store a terrain revision in region storage + /// + /// HeightField data + /// region UUID + void StoreTerrain(double[,] terrain, UUID regionID); + + /// + /// Load the latest terrain revision from region storage + /// + /// the region UUID + /// Heightfield data + double[,] LoadTerrain(UUID regionID); + + void StoreLandObject(ILandObject Parcel); + + /// + /// + /// delete from land where UUID=globalID + /// delete from landaccesslist where LandUUID=globalID + /// + /// + /// + void RemoveLandObject(UUID globalID); + + List LoadLandObjects(UUID regionUUID); + + void StoreRegionSettings(RegionSettings rs); + RegionSettings LoadRegionSettings(UUID regionUUID); + RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); + void StoreRegionWindlightSettings(RegionLightShareData wl); + + void Shutdown(); + } +} -- cgit v1.1