From 4b75353cbf50de3cae4c48ec90b55f30c1612c92 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Thu, 15 Oct 2009 16:35:27 -0700 Subject: Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon --- OpenSim/Region/Framework/Interfaces/ISceneViewer.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/ISceneViewer.cs') diff --git a/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs b/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs index 8e3f4a0..7251d57 100644 --- a/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs +++ b/OpenSim/Region/Framework/Interfaces/ISceneViewer.cs @@ -34,7 +34,6 @@ namespace OpenSim.Region.Framework.Interfaces { void Reset(); void Close(); - int MaxPrimsPerFrame { get; set; } void QueuePartForUpdate(SceneObjectPart part); void SendPrimUpdates(); } -- cgit v1.1