From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Thu, 3 Nov 2016 21:44:39 +1000 Subject: Initial update to OpenSim 0.8.2.1 source code. --- .../Framework/Interfaces/IRegionArchiverModule.cs | 28 ++++++++-------------- 1 file changed, 10 insertions(+), 18 deletions(-) (limited to 'OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 3fafc47..99bc87d 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs @@ -29,6 +29,8 @@ using System; using System.Collections.Generic; using System.IO; +using OpenMetaverse; + namespace OpenSim.Region.Framework.Interfaces { /// @@ -100,16 +102,11 @@ namespace OpenSim.Region.Framework.Interfaces /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. /// /// - /// - /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region - /// settings in the archive will be ignored. - /// - /// - /// If true, the archive is loaded without loading any assets contained within it. This is useful if the - /// assets are already known to be present in the grid's asset service. - /// /// If supplied, this request Id is later returned in the saved event - void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Guid requestId); + /// + /// Dictionary of options. + /// + void DearchiveRegion(string loadPath, Guid requestId, Dictionary options); /// /// Dearchive a region from a stream. This replaces the existing scene. @@ -127,15 +124,10 @@ namespace OpenSim.Region.Framework.Interfaces /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. /// /// - /// - /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region - /// settings in the archive will be ignored. - /// - /// - /// If true, the archive is loaded without loading any assets contained within it. This is useful if the - /// assets are already known to be present in the grid's asset service. - /// If supplied, this request Id is later returned in the saved event - void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Guid requestId); + /// + /// Dictionary of options. + /// + void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary options); } } -- cgit v1.1