From b84f72df0b7b3917e917a36546c911cb1953b30b Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 4 Jul 2010 14:59:15 -0700 Subject: Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. --- OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs index 2d4f509..05fc2ad 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs @@ -44,6 +44,8 @@ namespace OpenSim.Region.Framework.Interfaces bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver); bool GetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID); - //bool GetTextureFromAgentInventory(UUID agentID, UUID assetID); + + // Must be here because of textures in user's inventory + bool IsForeignUser(UUID userID, out string assetServerURL); } } -- cgit v1.1