From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001 From: onefang Date: Sun, 19 May 2019 21:24:15 +1000 Subject: Dump OpenSim 0.9.0.1 into it's own branch. --- .../Framework/Interfaces/IInventoryAccessModule.cs | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs index 6bad018..292b0d6 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs @@ -70,6 +70,7 @@ namespace OpenSim.Region.Framework.Interfaces /// /// /// + /// /// /// /// @@ -81,6 +82,11 @@ namespace OpenSim.Region.Framework.Interfaces /// /// The SceneObjectGroup rezzed or null if rez was unsuccessful. SceneObjectGroup RezObject( + IClientAPI remoteClient, UUID itemID, UUID rezGroupID, Vector3 RayEnd, Vector3 RayStart, + UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, + bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); + // compatibily do not use + SceneObjectGroup RezObject( IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); @@ -97,6 +103,7 @@ namespace OpenSim.Region.Framework.Interfaces /// The item from which the object asset came. Can be null, in which case pre and post rez item adjustment and checks are not performed. /// /// The asset id for the object to rez. + /// The requested group id for the object to rez. /// /// /// @@ -107,8 +114,16 @@ namespace OpenSim.Region.Framework.Interfaces /// /// /// The SceneObjectGroup rezzed or null if rez was unsuccessful. + + SceneObjectGroup RezObject(IClientAPI remoteClient, InventoryItemBase item, UUID rezGroupID, + UUID assetID, Vector3 RayEnd, Vector3 RayStart, + UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, + bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); + + // compatibility do not use SceneObjectGroup RezObject( - IClientAPI remoteClient, InventoryItemBase item, UUID assetID, Vector3 RayEnd, Vector3 RayStart, + IClientAPI remoteClient, InventoryItemBase item, + UUID assetID, Vector3 RayEnd, Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); -- cgit v1.1