From bfcc57c0712170e3431617bcb09999bfbb96b8dd Mon Sep 17 00:00:00 2001
From: Melanie
Date: Mon, 1 Mar 2010 00:02:14 +0000
Subject: Change friends to handle offers as it was originally designed. This
may need to be changed in SQLite & MSSQL as well
---
OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | 13 -------------
1 file changed, 13 deletions(-)
(limited to 'OpenSim/Region/Framework/Interfaces/IFriendsModule.cs')
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
index a0a1e3a..0ff7dee 100644
--- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
@@ -33,19 +33,6 @@ namespace OpenSim.Region.Framework.Interfaces
{
public interface IFriendsModule
{
- ///
- /// Offer a friendship to a user from the server end rather than by direct initiation from a client.
- ///
- ///
- /// A user with this id must existing in the user data store, but need not be logged on.
- ///
- ///
- /// An actually logged in client to which the offer is being made.
- /// FIXME: This is somewhat too tightly coupled - it should arguably be possible to offer friendships even if the
- /// receiving user is not currently online.
- ///
- ///
- void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
void SendFriendsOnlineIfNeeded(IClientAPI client);
}
--
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