From c4b2d24f337eeaf8c7d8e643c3491d491d584cde Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 22 Mar 2012 22:17:07 +0000 Subject: Add llGiveInventory() test from object to object where both objects are owned by the same user. --- OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/IEntityInventory.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 15060fd..1334905 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs @@ -155,6 +155,15 @@ namespace OpenSim.Region.Framework.Interfaces TaskInventoryItem GetInventoryItem(UUID itemId); /// + /// Get all inventory items. + /// + /// + /// + /// If there are no inventory items then an empty list is returned. + /// + List GetInventoryItems(); + + /// /// Get inventory items by name. /// /// @@ -162,7 +171,7 @@ namespace OpenSim.Region.Framework.Interfaces /// A list of inventory items with that name. /// If no inventory item has that name then an empty list is returned. /// - IList GetInventoryItems(string name); + List GetInventoryItems(string name); /// /// Get the scene object referenced by an inventory item. -- cgit v1.1