From 3761f7997134f3515421e9cf19ebb775f296bef2 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 4 May 2010 23:45:59 +0200 Subject: Strip estate message sending out from the estate management module and the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module. --- OpenSim/Region/Framework/Interfaces/IDialogModule.cs | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'OpenSim/Region/Framework/Interfaces/IDialogModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs index 35b4b63..be9764a 100644 --- a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs @@ -120,19 +120,6 @@ namespace OpenSim.Region.Framework.Interfaces void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); /// - /// Send a notification to all users in the estate. This notification should remain around until the - /// user explicitly dismisses it. - /// - /// - /// On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the - /// screen. - /// - /// The user sending the message - /// The name of the user doing the sending - /// The message being sent to the user - void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message); - - /// /// Send a textbox entry for the client to respond to /// void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid); -- cgit v1.1