From f3f4428700f2c63901e6f068957f879143ba0bd5 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 26 Aug 2010 21:50:19 +0100 Subject: refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions. --- OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 2af2548..05c1e00 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs @@ -131,5 +131,13 @@ namespace OpenSim.Region.Framework.Interfaces /// A /// void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient); + + /// + /// Update the position of an attachment + /// + /// + /// + /// + void UpdateAttachmentPosition(IClientAPI client, SceneObjectGroup sog, Vector3 pos); } } \ No newline at end of file -- cgit v1.1