From acfdca34fd9bf6d66d144ae5c0a325dd5e864517 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 17 Aug 2011 01:35:33 +0100
Subject: Fix issue where loading a new appearance onto an NPC would not remove
the previous attachments from the scene.
Addresses http://opensimulator.org/mantis/view.php?id=5636
---
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs')
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 6cc64c6..4cb3df2 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -96,9 +96,10 @@ namespace OpenSim.Region.Framework.Interfaces
///
/// Detach an object from the avatar.
///
- ///
+ ///
/// This method is called in response to a client's detach request, so we only update the information in
/// inventory
+ ///
///
///
void DetachObject(uint objectLocalID, IClientAPI remoteClient);
--
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