From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- .../ExtensionsScriptModule/Engines/JVMEngine/JVM/Interpreter.Methods.cs | 2 +- OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/OpenSimJVM.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine') diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/JVM/Interpreter.Methods.cs index 8cde62e..a5bd48b 100644 --- a/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/JVM/Interpreter.Methods.cs +++ b/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/JVM/Interpreter.Methods.cs @@ -30,7 +30,7 @@ using System.Collections.Generic; using System.Text; using OpenSim.Framework.Interfaces; using OpenSim.Framework; -using OpenSim.Framework.Types; +using OpenSim.Framework; using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types; using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes; diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/OpenSimJVM.cs index 5d4d4ab..b1258f6 100644 --- a/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/OpenSimJVM.cs +++ b/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/OpenSimJVM.cs @@ -32,7 +32,7 @@ using System.IO; using System.Threading; using OpenSim.Framework; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Utilities; +using OpenSim.Framework; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM; using Thread = OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM.Thread; -- cgit v1.1