From c16aafee09bfcce12c3d667cd6ec382e29695490 Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 28 Aug 2007 18:30:28 +0000 Subject: Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) --- .../Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs (limited to 'OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs') diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs new file mode 100644 index 0000000..650e1ed --- /dev/null +++ b/OpenSim/Region/ExtensionsScriptModule/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs @@ -0,0 +1,11 @@ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types; + +namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes +{ + public class Char : BaseType + { + } +} -- cgit v1.1