From 79eecd3d25ccc701d5b2aba77f034c03a20b6556 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 24 May 2008 22:10:14 +0000 Subject: * Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now --- OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | 2 +- OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Examples') diff --git a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs index 8efbf27..5300750 100644 --- a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs @@ -126,7 +126,7 @@ namespace OpenSim.Region.Examples.SimpleModule if (m_parts.Count == 1) { m_parts.Remove(m_rootPart.UUID); - m_scene.RemoveEntity(this); + m_scene.RemoveObject(this); remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); remoteClient.AddMoney(50); remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index 81abb3f..4129d61 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs @@ -76,7 +76,7 @@ namespace OpenSim.Region.Examples.SimpleModule } FileSystemObject fileObject = new FileSystemObject(m_scene, fileInfo, filePos); - m_scene.AddEntity(fileObject); + m_scene.AddObject(fileObject); fileObject.ScheduleGroupForFullUpdate(); } } @@ -107,7 +107,7 @@ namespace OpenSim.Region.Examples.SimpleModule ComplexObject complexObject = new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), pos + posOffset); - m_scene.AddEntity(complexObject); + m_scene.AddObject(complexObject); } } @@ -116,7 +116,7 @@ namespace OpenSim.Region.Examples.SimpleModule SceneObjectGroup sceneObject = new CpuCounterObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), pos + new LLVector3(1f, 1f, 1f)); - m_scene.AddEntity(sceneObject); + m_scene.AddObject(sceneObject); } public void Close() -- cgit v1.1