From bf5c81d77e492cd6df5517ecab32cd64168b01c2 Mon Sep 17 00:00:00 2001 From: unknown Date: Wed, 12 May 2010 15:59:48 -0700 Subject: * Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates --- OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleModule') diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 09611af..aac47d1 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -528,14 +528,6 @@ namespace OpenSim.Region.Examples.SimpleModule { } - public virtual void SendAvatarData(SendAvatarData data) - { - } - - public virtual void SendAvatarTerseUpdate(SendAvatarTerseData data) - { - } - public virtual void SendCoarseLocationUpdate(List users, List CoarseLocations) { } @@ -548,15 +540,15 @@ namespace OpenSim.Region.Examples.SimpleModule { } - public virtual void SendPrimitiveToClient(SendPrimitiveData data) + public void SendAvatarDataImmediate(ISceneEntity avatar) { } - public virtual void SendPrimTerseUpdate(SendPrimitiveTerseData data) + public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) { } - public virtual void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler) + public void ReprioritizeUpdates(UpdatePriorityHandler handler) { } -- cgit v1.1