From ba1d9ca26b7b5e865824e16dc8930e85ef27eb54 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 7 Nov 2008 22:08:58 +0000 Subject: * refactor: cleanup AllocateLocalPrimId() a bit more --- OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleModule') diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index b3965d7..1bb6cae 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs @@ -104,8 +104,7 @@ namespace OpenSim.Region.Examples.SimpleModule // { // Vector3 posOffset = new Vector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4); // ComplexObject complexObject = - // new ComplexObject(m_scene, regionInfo.RegionHandle, UUID.Zero, m_scene.AllocateLocalPrimId(), - // pos + posOffset); + // new ComplexObject(m_scene, regionInfo.RegionHandle, UUID.Zero, pos + posOffset); // m_scene.AddNewSceneObject(complexObject, true); // } // } @@ -113,8 +112,7 @@ namespace OpenSim.Region.Examples.SimpleModule // private void AddCpuCounter(RegionInfo regionInfo, Vector3 pos) // { // SceneObjectGroup sceneObject = - // new CpuCounterObject(m_scene, regionInfo.RegionHandle, UUID.Zero, m_scene.AllocateLocalPrimId(), - // pos + new Vector3(1f, 1f, 1f)); + // new CpuCounterObject(m_scene, regionInfo.RegionHandle, UUID.Zero, pos + new Vector3(1f, 1f, 1f)); // m_scene.AddNewSceneObject(sceneObject, true); // } -- cgit v1.1