From 5c5966545d14de43500b95109e8ce81058ebe2c3 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 28 Feb 2010 12:07:38 -0800 Subject: Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. --- OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleModule') diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 2c5c6e9..bb0d43b 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -83,7 +83,7 @@ namespace OpenSim.Region.Examples.SimpleModule public event DeRezObject OnDeRezObject; public event Action OnRegionHandShakeReply; public event GenericCall2 OnRequestWearables; - public event GenericCall2 OnCompleteMovementToRegion; + public event GenericCall1 OnCompleteMovementToRegion; public event UpdateAgent OnAgentUpdate; public event AgentRequestSit OnAgentRequestSit; public event AgentSit OnAgentSit; @@ -659,7 +659,7 @@ namespace OpenSim.Region.Examples.SimpleModule if (OnCompleteMovementToRegion != null) { - OnCompleteMovementToRegion(); + OnCompleteMovementToRegion(this); } } public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) -- cgit v1.1