From f112cebde2c1bc06108839acac82bc8addd7c506 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 22 Jul 2008 17:58:42 +0000 Subject: Refactor the packet scheduling out of ClientView. Add intelligent resending, timeouts, packet discarding. Add notification event for packet discarding. Add priority scheduling for packet queues. Add outgoing duplicate detection facility. Correct packet sequencing. Make provisions for automatic server side throttle adjustments (comes in next installment) --- OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Examples/SimpleModule/RegionModule.cs') diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index 46b7efd..441c696 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs @@ -84,7 +84,7 @@ namespace OpenSim.Region.Examples.SimpleModule { for (int i = 0; i < 1; i++) { - MyNpcCharacter m_character = new MyNpcCharacter(m_scene.EventManager); + MyNpcCharacter m_character = new MyNpcCharacter(m_scene); m_scene.AddNewClient(m_character, false); } -- cgit v1.1