From 6c13d684899acfd4a8b1d59aad5cdde096def58f Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Tue, 8 Jul 2008 11:30:08 +0000 Subject: * Changed casing of some archaic methods to conform with code standards --- .../Region/Examples/SimpleModule/MyNpcCharacter.cs | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index fb9cd1b..a626f63 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -737,37 +737,37 @@ namespace OpenSim.Region.Examples.SimpleModule { } - public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) + public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) { } - public void sendBannedUserList(LLUUID invoice, List banlist, uint estateID) + public void SendBannedUserList(LLUUID invoice, List banlist, uint estateID) { } - public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) + public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) { } - public void sendEstateCovenantInformation() + public void SendEstateCovenantInformation() { } - public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) + public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) { } - public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) + public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) { } - public void sendLandAccessListData(List avatars, uint accessFlag, int localLandID) + public void SendLandAccessListData(List avatars, uint accessFlag, int localLandID) { } - public void sendForceClientSelectObjects(List objectIDs) + public void SendForceClientSelectObjects(List objectIDs) { } - public void sendLandObjectOwners(Dictionary ownersAndCount) + public void SendLandObjectOwners(Dictionary ownersAndCount) { } - public void sendLandParcelOverlay(byte[] data, int sequence_id) + public void SendLandParcelOverlay(byte[] data, int sequence_id) { } -- cgit v1.1