From 6865f1c67d8f4b6fa44ddd9f3040a29e9e180950 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sat, 19 Apr 2008 21:01:26 +0000 Subject: Thank you kindly krtaylor for a patch to solve: Linked objects won't scale together properly, only the root object scales. This happens with scaling both up and down or inputting numbers in the edit dialog. --- OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index a9f7fb9..4ce68da 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -109,6 +109,7 @@ namespace OpenSim.Region.Examples.SimpleModule public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; public event UpdateVector OnUpdatePrimScale; + public event UpdateVector OnUpdatePrimGroupScale; public event StatusChange OnChildAgentStatus; public event GenericCall2 OnStopMovement; public event Action OnRemoveAvatar; -- cgit v1.1