From 042c9ed4d82e4389ec929f5438e82defad251235 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 25 May 2008 11:22:05 +0000 Subject: * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. --- OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 032579e..0410e1c 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -175,6 +175,8 @@ namespace OpenSim.Region.Examples.SimpleModule public event AgentSit OnUndo; public event ForceReleaseControls OnForceReleaseControls; + + public event GodLandStatRequest OnLandStatRequest; public event RequestObjectPropertiesFamily OnObjectGroupRequest; public event DetailedEstateDataRequest OnDetailedEstateDataRequest; @@ -761,5 +763,10 @@ namespace OpenSim.Region.Examples.SimpleModule public void SendGroupNameReply(LLUUID groupLLUID, string GroupName) { } + + public void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia) + { + + } } } -- cgit v1.1